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Geometry nodes Controle point scale with z position

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I want to distribute points on my mesh but scale them so they get smaller the higher they get.

I think that we can do this by using a color ramp but I want to separate my position values and clamp the z value so I can properly use it.For that, I would need a way to feed it into a separate XYZ node but I can't find a node that outputs the position per point to use it later.

This is my current state:enter image description here


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